Wednesday, February 4, 2009

I'm done

I'm done buying flasks of attack power, fishing and farming for buff food, using fan of knives and popping BF and KS simultaneously, etc. The boost I get from these things does not get me where Ofn ought to be re: raid damage and they often get him killed. Spending 50g to 100g in repair bills isn't really worth it if I'm still in the back half of raid dpsers.

Possibly my attitude will change once Blizz gets around to actually doing something about rogue PVE dps instead of just talking about it.


It's currently 9°F and clear in southern Maine.

Tuesday, February 3, 2009

Figures

Q: Which of Ofn's items need the biggest upgrades?
A; Ring and trinket (still 1 blue of each).

Q: What most delicious melee items drop in Naxx the last 2 raids?
A: Ring and trinket.

Q: What items did Ofn lose out on due to crappy rolls?
A: Ring and trinket.


The beat goes on...

Monday, February 2, 2009

Next

Fed up with my previous guild situation, burned out from the semi-hardcore raiding, tired of being responsible for others who happened to be my class that may or may not listen to me, I set off in search of a realm that was EST, and a guild that didn't raid until 9 p.m. or later, didn't raid more than 3 times a week, would be understanding whenever my toddler boy or baby girl needed me and was generally mature. How I wound up in Heroes, I have no idea. ;-)

Seriously, I saw Ferth's guild recruitment post in the WOW forums, and after an IM with him, and then Dark, I did the transfer and within minutes I was logging into AoS. The first login was before noon, and I was immediately struck by how empty Shatt was. Me likey. Then I did a couple dailies, of the Ogri'la variety, I believe. Again, I was very pleased at the lack of players running around. I was able to do my dailies and do some farming unmolested, unseen even. I was happy.

Then, a couple days later, I was doing some Netherwing dailies down in the caves, when a warrior charged me and ripped me to shreds. Okay, fine, ganking happens. I come back, rez and begin my daily again (after looking around to make sure the warrior was gone, of course.) A minute, here he comes again. This time, I didn't fight back, just let him have his so incredibly important HK, all the while typing /ponder, /yawn, /sigh, etc. You get the picture. I wait a little bit longer to res this time, but he finds me again. Now I'm getting peeved; what's the deal with the repeat ganking. This happens a 4th and 5th time. By now I'm furious--what a jackass. This time I don't res until I see him leave the cave, mount up and fly off. Such was my first experience with Cynosure.

Unfortunately, I had very little pvp experience and no pvp gear at the time. I had to resort to asking Neo for help. Thankfully, Neo was very geared and ganked the guy twice for me. Of course, I didn't know about the Cynosure attitude towards Heroes until later. I look at the experience now as my initiation into AOS pvp policy; Cynosure = KOS.

This experience also strengthened my resolve regarding a secondary goal I had when coming to AOS: getting better at pvp. Up to this point, I had done very little pvp; I'd done AV and WSG a handful of times--combined--and I had never even set foot into AB or EOTS. Since my previous guild had geared me beyond where Heroes was at that point, I was able to focus on doing BGs and learning how to be an effective rogue. It was frustrating at first, to be constantly pwned because of inexperience and lack of gear. But as my gear and skill got better, I began to enjoy pvp--a lot. I especially looked forward to guild BG nights (something my previous guild never did), listening to Dark give out orders and tell stories and listen to everyone pick on Ferth. Oh, and actually winning several BGs.

On top of my growing pvp ability, I found the players within Heroes to be much more knowledgeable about the game, class mechanics and strategies than I had previously experienced, further increasing my own knowledge and ability.

As I mentioned, my previous guild had gone farther in pve content than Heroes had at the time of my transfer. I had been to, and cleared, both Karazan and Gruul's Lair. So, I was very pleased to be able to help Heroes achieve several boss firsts soon after I joined. Eventually, bosses we began downing were not only guild firsts, but personal ones as well.

Much has happened since I transferred to AoS and joined Heroes Inc., but I believe this was, and still is, the right guild for me. I continue to need much flexibility in my schedule, to want maturity and helpfulness in those I run with in-game, to play with and learn from players better than me--and I find these things, and more, in Heroes. There are a few folks that I still don't know much about, but of those I do, I have a lot of respect for, and enjoying playing with, them. I know things always change, but I hope Heroes has a lot of time left in its current form.

I think I'm done writing about my playing history, at least for now. I know I'll refer to events in the past as I write posts about new stuff; hopefully I'll provide adequate background info when I do that.

It's currently 32°F and cloudy in southern Maine.

Until next post...